Pathfinder Roleplaying Game Advanced Race Guide

Pathfinder Roleplaying Game Advanced Race Guide PDF Book Detail Author:
Publisher: Paizo Pub Llc
ISBN: 9781601253903
Category : Games
Languages : en
Pages : 255

Book Description
This definitive sourcebook for the Pathfinder Roleplaying Game provides tons of new character options for all seven "core" player character races, from archetypes that allow elf characters to explore their connection to nature and magic, to feats and spells that let a dwarf character carry on the legacy of his multi-generational clan, or a gnome explore her connection to the First World or delve deep into her weird obsessions. Additionally, the Advanced Race Guide offers meaty sections on a dozen "spotlight" races that make interesting and exciting player character options, such as goblins, aasimar, tieflings, dhampyrs, drow, the elemental races from Bestiary 2, and several others, and, for the first time, allows players to create and play characters like merfolk, grippli, duergar, stryx, and every other appropriate monster currently in the Pathfinder game. Lastly, the Advanced Race Guide includes an extensive section that allows players and GMs to build their own custom races, either to emulate more powerful creatures that already exist in the game or to create wholly original characters unique to their campaign.

Pathfinder Roleplaying Game

Pathfinder Roleplaying Game PDF Book Detail Author: Jason Bulmahn
Publisher:
ISBN: 9781640780781
Category :
Languages : en
Pages : 256

Book Description
Get the most out of your heritage with the Pathfinder RPG Advanced Race Guide! Embrace your inner monster by playing one of 30 iconic races from mythology and gaming history, or build an entirely new race of your own. If classic races are more your style, go beyond the stereotypes for elves, dwarves, and the other core races with new options and equipment to help you stand out from the crowd. The Pathfinder RPG Advanced Race Guide is a bold new companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. The 256-page Pathfinder RPG Advanced Race Guide includes: * New rules and options to help you customize all seven of the classic core races, including new racial traits, racial subtypes, and racial archetypes. * 30 exotic races, from mischievous goblins and reptilian kobolds to crow-headed tengus and deadly drow, each with complete rules for use as player characters, plus archetypes, alternate racial traits, and other options for maximum customization. * A complete and balanced system for creating an unlimited number of new races, mixing and matching powers and abilities to form characters and cultures specific to your campaign. * Tons of new race-specific equipment, feats, spells, and magic items for each of the races detailed! * ... and much, much more!

Ice Kingdoms Campaign Setting

Ice Kingdoms Campaign Setting PDF Book Detail Author: C.S. Barnhart
Publisher: Lulu.com
ISBN: 1365679187
Category :
Languages : en
Pages :

Book Description

Ultimate Rulership

Ultimate Rulership PDF Book Detail Author: Jason Nelson
Publisher: CreateSpace
ISBN: 9781490984728
Category : Games
Languages : en
Pages : 46

Book Description
A fantastic expansion to the kingdom-building rules for the Pathfinder Roleplaying Game. If your characters are building a kingdom, this is a product you cannot miss! Created by the designer of the kingdom-building system presented in Pathfinder Roleplaying Game Ultimate Campaign to perfectly complement those rules while expanding them in amazing directions, Ultimate Rulership contains a dazzling array of new options including new Edicts for royal commissions and endowments, espionage and festivals, militarism and recruiting new armies. It adds nearly 20 new buildings for your cities from Aeries to Bordellos, Hanging Gardens to Crematoria, with full-color tiles for every building large and small. You will also find guidelines for population and military recruitment, and for integrating settlement attributes, kingdom events, and danger levels; noble titles and precedence; and naturally advantageous sites and exotic city locales from cliff dwellings to treetop towns to cities under the sea! Ultimate Rulership provides a wealth of options for expanding your domain and forging a kingdom that will long be remembered. This product is part of the Ultimate Plug-Ins line from Legendary Games, offering the very best support products for the Pathfinder Roleplaying Game. This product and a host of other great Ultimate Plug-Ins and Adventure Path Plug-Ins are available in PDF format from Legendary Games at www.makeyourgamelegendary.com. Whether you use published adventure paths like those from Paizo Publishing, LLC or other campaigns featuring themes like Gothic horror, the alien Lovecraftian mythos, epic journeys to the Far East, exploration of the fey-haunted wilderness, righteous crusades against the demon hordes, or swashbuckling pirates, Legendary Games has amazing products for you. Adventures, rules expansions, monstrous bestiaries, character compendiums, rogues galleries, spells, magic, and terrible grimoires full of secrets man was not meant to know: you'll find all these and more. Every product from Legendary Games is in lush full color with premium layout, robust hyperlinks, fantastic artwork, and the creative talents of a team of authors that you already know and trust from their extensive contributions to the core rulebooks, adventure paths, and companion and campaign setting supplements for the Pathfinder Roleplaying Game. Make Your Game Legendary!

Adequate Commoner Deluxe for Pathfinder

Adequate Commoner Deluxe for Pathfinder PDF Book Detail Author: J.M. Perkins
Publisher: Lulu.com
ISBN: 1988021022
Category :
Languages : en
Pages : 134

Book Description
The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.

Adequate Commoner for Pathfinder

Adequate Commoner for Pathfinder PDF Book Detail Author: J.M. Perkins
Publisher: Lulu.com
ISBN: 1988021014
Category :
Languages : en
Pages : 134

Book Description
The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.

Hybrid Blood

Hybrid Blood PDF Book Detail Author: David Silver
Publisher: Silver Games LLC
ISBN:
Category : Games & Activities
Languages : en
Pages : 92

Book Description
Strange gods or wizardly interference has blended animal and man. By practice, accident, or even nature, the beast people have risen to live against and with humanity in all its varied cultures and origins. Two legs or four, they stand ready to spice up your adventure as allies, antagonists, or player options. In a world steeped with magic, even the most unlikely matches are occasionally made. Sometimes through wildly inventive sorcery, the interference of otherworldly gods, or even the spark of true love may bring two distant lines together. Such creatures may be an anomaly, or give rise to whole new species. Even if one doesn’t force blood together that normally would remain separated as water and oil, the nurture side of what makes a person who they are cannot be denied. What if your halfling was raised by orcs? Or that orc was brought up by elves? Without a single physical exchange, lines can be brought together. Hundreds of racial combinationsA new race (the beast people) designed to cover the animal kingdom.New FeatsNew Magic to blur racial linesReincarnation handled with grace and easeCompatible with Pathfinder, Starfinder, and 5th Edition!

Realms of Atrothia

Realms of Atrothia PDF Book Detail Author: Kris Leonard
Publisher:
ISBN: 9781731510051
Category :
Languages : en
Pages : 44

Book Description
Building upon the legacy of the Pathfinder Roleplaying Game, and the existing d20 game system which is over 35 years in the making, Realms of Atrothia: Legacy Races Revisited includes a new look at 56 races suitable for play at 1st character level. Each race has been rebuilt using our own adaptation of the Race Point system first outlined in the Pathfinder Roleplaying Game: Advanced Race Guide, aligning each to the same power level. From the kasatha to the kobold, all races are created equal, so no matter what your character concept, you will be sure to make your mark on the world!

Inhabitants of the Woods Elves

Inhabitants of the Woods  Elves PDF Book Detail Author: Anthony Uyl
Publisher: Lulu.com
ISBN: 0994878168
Category : Games & Activities
Languages : en
Pages : 38

Book Description
In this Pathfinder Compatible supplement you will find: Three new Elven races that are both playable and usable as NPC's. That each have two of their very own alternate racial traits. Three new weapons and three new armours specifically for the elven race. Twelve new magic spells. Nine new cults, guilds and orders. Each with its own unique feats. Two new creatures. Six new elven gods for the new elven races. There is a lot of background information that makes this very easy to fit into any campaign. Take your adventures into the woods and encounter the elves in new and exciting ways. Take up the call of the cults, guilds and factions and either be a peaceful Grass Singer or a militant protector of the forest with the Nature's Wardens!

Mythic Magic

Mythic Magic PDF Book Detail Author: Jason Nelson
Publisher:
ISBN: 9780692336168
Category :
Languages : en
Pages : 30

Book Description
Mythic Magic: Advanced Spells II completes the mythic rules for every spell in the Pathfinder Roleplaying Advanced Race Guide. All of them. If it's not already in Pathfinder Roleplaying Game Mythic Adventures, it's right here, from absorbing touch to wrathful mantle and all spells in between. Whether you're an arcane or a divine caster, Mythic Magic: Advanced Spells II contains mythic spells of every level and every kind, from minor 1st-level spells to the mightiest 9th-level magics. You will find combat spells like agonizing rebuke, chains of fire, and hellmouth lash right alongside defensive magic like nine lives and stone shield, spells to aid your allies like healing warmth and fins to feet, and utility spells like paragon surge and ancestral regression. They are all here, every one, developed with flair and function in mind as only Legendary Games can bring it, by the same designers that wrote most of the mythic spells in Pathfinder Roleplaying Game Mythic Adventures in the first place.

Mythic Spell Compendium

Mythic Spell Compendium PDF Book Detail Author: Jason Nelson
Publisher:
ISBN: 9780986103513
Category :
Languages : en
Pages :

Book Description
The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you'll find those here as well), but bring new and exciting dynamic and even cinematic options to your spellcasting character, many with augmentable variations to expand their power to an even grander scale. There are earth-shaking magics here, alongside inventive and occasionally amusing uses for lower-level magics; everything from the humblest of cantrips to the mightiest of miracles, is covered between these pages. Coupled with the core mythic spells in Pathfinder Roleplaying Game Mythic Adventures, every spellcaster, no matter how obscure their specialty, will find page after page of amazing options. If you are playing Pathfinder with the mythic rules, you need to grab this book.HOWEVER, this book is an amazing resource for you even if you're NOT using the mythic rules! The mythic rules are a terrific toolbox for making magic more mysterious and, even better, more interesting, in a standard Pathfinder campaign. From ancient cultures to secret cults, alien races to eldritch secrets, sacrificial sorcery to divine mysteries, all are sources from which the forgotten or forbidden lore of mythic magic could spring to new life in your Pathfinder campaign. The Mythic Spell Compendium includes over 2000 mythic spells, including every spell from the Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Advanced Player's Guide, Pathfinder Roleplaying Game Advanced Race Guide, Pathfinder Roleplaying Game Ultimate Combat, and Pathfinder Roleplaying Game Ultimate Magic, as well as hundreds more spells from official Pathfinder products designed for the campaign setting and companion books. If it was not already published in Pathfinder Roleplaying Game Mythic Adventures, you'll find it here. All of them. It also includes hundreds more spells from some of the leading 3rd-party publishers for Pathfinder, including over 700 spells from Deep Magic by Kobold Press and over 100 spells from the Gothic Campaign Compendium and other products from Legendary Games.

The Spellweaver Base Class

The Spellweaver Base Class PDF Book Detail Author: Steven Trustrum
Publisher: Lulu.com
ISBN: 0987910663
Category : Games & Activities
Languages : en
Pages : 94

Book Description
This version is for distribution. The Spellweaver presents an alternate, skill-based magic system that transforms arcane magic into something more than just level climbing. Includes: - Instructions for integrating spellweaving into your game - Spellweaver Base Class & 4 Archetypes - 4 Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer - 30+ new feats concerning this new magic system and notes on how existing feats relate to Spellweaving - A new race of natural spellweavers, the spider-like Ardekh - A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving - 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template - Rules for lands where the Weave acts abnormally - All PSSRD spells converted to Spellweaving DC to save you time

The Spellweaver Base Class Deluxe

The Spellweaver Base Class Deluxe PDF Book Detail Author: Steven Trustrum
Publisher: Lulu.com
ISBN: 0987910655
Category : Games & Activities
Languages : en
Pages : 94

Book Description
This version is for distribution. The Spellweaver presents an alternate, skill-based magic system that transforms arcane magic into something more than just level climbing. Includes: - Instructions for integrating spellweaving into your game - Spellweaver Base Class & 4 Archetypes - 4 Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer - 30+ new feats concerning this new magic system and notes on how existing feats relate to Spellweaving - A new race of natural spellweavers, the spider-like Ardekh - A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving - 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template - Rules for lands where the Weave acts abnormally - All PSSRD spells converted to Spellweaving DC to save you time

Kingdoms of Legend Knights of France

Kingdoms of Legend  Knights of France PDF Book Detail Author: Jason Rice
Publisher: Interaction Point Games
ISBN: 1936326116
Category :
Languages : en
Pages : 32

Book Description

Cyborgs

Cyborgs PDF Book Detail Author: Tim Hitchcock
Publisher: CreateSpace
ISBN: 9781512247855
Category :
Languages : en
Pages : 26

Book Description
More Machine than Man! Blurring the lines between living and machine, cybernetics grasps at the ever-complicated task of retaining humanity in the subject even as she continues to use biomechanics to alter and perfect the mortal form into which she was born. Cybernetics can be applied on a limited basis, and characters of any race or class can potentially benefit from cybertech, as described in the official Pathfinder Roleplaying Game guide to using advanced technology in a campaign. However, this book presents a brand-new class that has devoted its entire existence to selective surgery, myometric manipulation, and an almost obsessive fixation with transhumanoid evolution to become more than nature ever intended: the cyborg. Perfect for crossover campaigns where magic and technology collide, this class offers an integrated system of two dozen cybernetic modifications that combine elements of robotics and nanotechnology to stand on its own while integrating with the standard Pathfinder Roleplaying Game rules. In addition to the base class itself, you'll find rules for pseudomagical tweaks, cybernetic feats, and four new archetypes to expand your cybernetic options: the cybermancer, hunter-killer, mechlancer, and techrager!